iphone blog

March 16, 2010

First-gen iPhone, Droid sold 8 times better than Nexus One debut

By Neil Hughes

Published: 10:20 AM EST

In its first 74 days of availability, the Google Nexus One has sold an estimated 135,000 units, compared to 1 million in the same timeframe for the original iPhone, and 1.05 million for the Motorola Droid.

The new sales estimates, released Tuesday by mobile analytics firm Flurry, use the 74-day landmark because it’s the amount of time that it took the original iPhone, launched in 2007, to cross the 1 million threshold. A year later, the iPhone 3G sold 1 million in its first weekend. For comparison, last November the Motorola Droid sold 100,000 units in its first weekend.

“Despite the fact that the Google Nexus One is the most advanced Android handset to date, and enjoyed substantial buzz leading up to its release, the launch has been overshadowed by lower than expected sales,” the firm said. “In our previous reports we offered several possible reasons including unconventional choices in marketing, pricing and distribution.”

Flurry said they believe the Droid bested the initial sales of the first-generation iPhone for a number of reasons. First, consumer perception and demand are vastly different than in 2007, when most users had a very different idea of a mobile computing device.

In addition, the Droid launched on Verizon, which is a larger network with more subscribers than AT&T. The device launch was also accompanied by a $100 million advertising blitz.

Finally, Flurry said the Droid likely benefitted from being launched in the holiday season, while none of the first 74 days of sales for the original iPhone and the Nexus One fell during the holidays.

“As Google and Apple continue to battle for the mobile marketplace, Google Nexus One may go down as a grand, failed experiment or one that ultimately helped Google learn something that will prove important in years to come,” the firm wrote. “Apple’s more vertically integrated strategy vs. Google’s more open Android platform approach offer strengths and weaknesses that remind us of PC vs. Mac from the 1980s.”

Flurry

Google unveiled the Nexus One in early January with an innovative approach, offering the unlocked device through direct sales. Though the device is available through T-Mobile for $179, it is also offered for $529 contract-free if users are willing to pay the premium. The handset is expected to launch on the Verizon network soon.

When Apple sued handset maker HTC earlier this month, the Cupertino, Calif., company specifically cited the Nexus One as a handset it believes infringes on iPhone-related patents. With a firmware update the Nexus One was given multi-touch functionality much like the iPhone, an act that some believe led to the lawsuit.

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First-gen iPhone, Droid sold 8 times better than Nexus One debut

March 14, 2010

From GDC: Galcon is Coming to the iPad With a Brand New Version

I was able to meet with Phil Hassey, the developer of Galcon, during GDC. He will be bringing Galcon Fusion to the iPad pretty close to launch, April 3rd, and will just figure out the best control scheme after actually holding it in his hands. Now if you don’t know Galcon Fusion it’s the PC/Mac version of the Galcon you know on the iPhone/iPod Touch. The computer version builds upon everything making it so that each time you play it’s a full on battle that takes a lot longer than a minute or two like the iPhone version.

If you don’t know Glacon, see our review of Galcon Labs. It’s basically a real time strategy game set in space where you direct a certain number of ships to various planets in an attempt conquer the current galaxy on screen.

Fusion has an expansive map of around 40-60 planets where the iPhone version has about 20. The best aspect is that it will be practically a full port of the PC version just simply running on your iPad with touch controls. Galcon Fusion is all about multiplayer, and more about having four players rather than limited to head to head.

The iPad version will connect right into the multiplayer system so that you can play opponents who are on their PC while you’re on your iPad. Also included is a chat function which allows you to work out plans of attack as these battles take quite a bit of time. The game will feature more than just multiplayer with the classic mode, as well as all the gameplay modes in Galcon Labs.

Overall it will be a bigger more immersive Glacon experience with cross platform connectivity. See all the full size screenshots and video below of how much space battling action you’ll be seeing on your iPad. *Note all from PC version, but shouldn’t be much different on the iPad.








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From GDC: Galcon is Coming to the iPad With a Brand New Version

March 6, 2010

Android Rising, Sony Poised to Join the Smartphone Fight

Yesterday Apple announced the arrival date of its much-ballyhooed tablet, the iPad. It will have a staggered release throughout April, beginning on the 3rd in the U.S. Once it does arrive, we’ll see what effect it has on the mobile landscape. But right now, Apple has other things to worry about if it wants to keep its newly minted status as a leading mobile device company.

The recent threats are at least twofold, one of immediate concern and one potentially dangerous down the road. First, there’s Android’s continued growth in terms of mobile marketshare, compared to Apple’s shrinking slice of the pie. Second, there’s Sony’s potential expansion of its mobile operations into direct competition with the iPhone.

Web analytics firm Quantcast released figures this week that show iPhone OS is still the dominant force in terms of mobile web usage, but the trend is working slowly against it. It lost 3.2 percent of its market share last month, while RIM and Google’s Android both gained ground. Over the past quarter, Android has gained a whopping 44 percent, while Apple has lost between five and 10 percent during the same period.

That’s only market share percentage, though. Apple is still showing positive growth in terms of mobile users and pageviews, but Google is just doing it that much faster. Which should be worrying to the current king of mobile web. The Nexus One may have been a relatively innocuous volley in the ongoing war, but Google is gaining steam, and quickly.

Another competitor is said to be waiting in the wings, too. According to the Wall Street Journal, Sony is gearing up to offer an iPhone competitor that could have one key advantage: the ability to play PSP and PlayStation games downloaded directly to the advice. That would be in addition to music, video and e-book content that it would also offer for sale through digital distribution.

Sony is not inexperienced in the cell phone market, and it already has a successful digital distribution framework operating as the PlayStation Network store. A PSP with smartphone features could be a very attractive proposition for young customers just entering the market.

Long story short, Apple has enjoyed a lengthy head start in the mobile web generation of smartphones, but after many, many failed attempts, a few competitors are beginning to realize exactly what it will take to catch up to Cupertino. And at this crucial point, Apple is focusing on jumpstarting a brand new market that many aren’t sure even has much potential.

The danger is that the iPhone isn’t being given sufficient attention thanks to the iPad’s imminent launch. If the next generation iPhone only gets some minor incremental updates, like the iPhone 3GS did, then I will seriously begin to question Apple’s sense of prioritization. Resting on its laurels for another year won’t help the company widen the closing gap between it and its competitors, whether or not the iPad succeeds.

Related GigaOM Pro Research: Is an iPhone- and Android-Only World the Best We Can Do?

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Android Rising, Sony Poised to Join the Smartphone Fight

February 21, 2010

Tantalizing iPhone Code Clues Hint at Future Video Chat Capability [IPhone]

Morning! And welcome to another edition of “Hey, it looks like the iPhone might soon have video chat and a front-facing camera.” Today’s round includes the iPhone SDK, and the fact that it mentions a number of video chat commands:

That there image is from the SDK, and all but hits you in the face with two icons that mention “accepting” and “declining” video.

Parsing the evidence further, we discover this, a more direct mention of “video chat” in the telephony UI code:

So video chat on the iPhone. Probably coming soon, at least in code form. But what of the heavy strain on AT&T’s 3G network? One would think that video chat via millions of new iPhones would tax the hell out of an already taxed system. Perhaps they’ll roll it out everywhere but New York City and San Francisco and screw those cities a little more? Maybe throw little “too bad, so sad” San Fran/NYC asterisk caveats in all the anti-Verizon Wireless ads they no doubt have saved in the can for when this hypothetical video chat iPhone launches. We’ll see. Editor’s Note: Or video is being prepped for some other carrier’s network, as noted in the comments. Could be! -j.l.

In any event, as far as a hardware refresh or longer case goes? If the video chat development pans out, it’s looking more and more likely. [9to5Mac]




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Tantalizing iPhone Code Clues Hint at Future Video Chat Capability [IPhone]

February 17, 2010

Sony Ericsson XPERIA X10 clears for landing at AT&T

When the Sony Ericsson XPERIA X10 was announced in November, my major concern was whether it was coming to the U.S., when it was coming and if it would be subsidized by a carrier. The good news is that it looks like the X10 will be hitting AT&T’s shores this Spring.

The Boy Genius, whom I trust, has it on very good authority that the device will definitely be carried by AT&T, and that it will arrive some time in April or May. As far as pricing, it looks like $199 or less is what BGR is hearing and that sounds reasonable if Sony Ericsson wants a fighting chance against devices like the iPhone.


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Sony Ericsson XPERIA X10 clears for landing at AT&T

Opera says Opera Mini for iPhone “100% compliant” with App Store policies (video)

We had a brief chat with Opera Software product analyst Phillip Grønvold here at the Mobile World Congress in Barcelona yesterday. We inquired about the company’s plans to submit an Opera Mini application for the iPhone / iPod touch in the near future, and also got a hands-on demo of the app in action. Unfortunately, Grønvold was unwilling to demo the app on video, but take our word for it: the browser really is very, very fast.

Grønvold also declined to provide an ETA for the submission of the app to the App Store, but said it is very close to completion so it shouldn’t take too long.

A lot of people are – justifiably – skeptical about the chances of Opera Mini for iPhone actually making it to the App Store, but we can tell from our conversations with the people from Opera that this isn’t a publicity stunt, and that the company went to great lengths to ensure that they fully comply with Apple’s strict policies.

It’ll be interesting to see when Opera sees the app fit enough to be shown off publicly, and when it will be submitting the app. Once it does, the ball will be in Apple’s court, and a lot of people will be watching over its shoulders.

Do you think you’ll ever be able to download Opera Mini for iPhone from the App Store, or is there no chance in hell?


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Opera says Opera Mini for iPhone “100% compliant” with App Store policies (video)

February 16, 2010

Question: Why does the iPhone still have the best touchscreen in the industry?


I don’t have an iPhone. And I’m happy with my other devices. But while I laugh at AT&T issues, mock iPhone users for lacking features I have on Android, and so on, there has always been one thing I’ve been desperately jealous of: the touchscreen.

Now, I’ve had my share of touchscreens of all sizes and shapes. I’ve demoed phones and devices of varying quality for years. And somehow, Apple got themselves a better touchscreen in 2007 than any other company in the world has been able to buy or develop in the succeeding three years. Are you kidding me?

I guess I’m a little bitter about it. I mean, seriously. It’s kind of an indictment of the industry, isn’t it? Years now they’ve had to match it in terms of responsiveness and accuracy, and no one has hit it. This little informal test really draws out the issue. The Droid and Nexus One, flagship phones for the competition, completely fail where a years-old device excels. It boggles the mind!

And this isn’t just a rhetorical question. It’s a serious question that HTC, RIM, and everyone else should be asking themselves, and probably have been. Literally years after a device is introduced, with touchscreen technology advanced (one imagines), higher-resolution screens, and vastly improved processors and other components, no one in the industry has matched that device. The original iPhone, to say nothing of the 3G and 3GS, lets you point more quickly and precisely than phones coming out this week! This is a genuine mystery, my friends.

You would think that by now, someone would have thought to put together a phone with similar components and carefully fit the software so that it worked as well. But no! Even phones like the Storm and Nexus One, where the hardware and software were designed for one another, can’t stand up to the iPhone. That’s pretty embarrassing, guys! And I can’t imagine there’s a good excuse. It’s not like the iPhone uses unicorn tears as conductive lubricant or something.

The only thing I can think of is that these other companies think it doesn’t matter. That’s really the only explanation. Otherwise they would certainly have matched or exceeded its performance, you know, some time in the last few years they’ve had to do the R&D. Well, if that’s the case, then they’re blowing it in more ways than one. I exhort all them to get their collective shit together and make something that doesn’t fail miserably when compared to retired hardware.

Whether it’s buying a better screen, working more closely with the UI designers, or inventing something from scratch, it needs to happen, because the rest of the industry has been getting schooled for way too long at this point. Step up, guys.


Originally posted here:
Question: Why does the iPhone still have the best touchscreen in the industry?

February 11, 2010

iPhone, iPad bandwidth strains could lead FCC to pay for airwaves

By Neil Hughes

Published: 09:45 AM EST

iPad hands-on preview

The U.S. Federal Communications Commission could pay network broadcasters to vacate their airwaves and offer more wireless spectrum as bandwidth-heavy devices like the iPhone and iPad become more prevalent.

The strategy could be a part of the in-the-works National Broadband Plan, due to be introduced to Congress in March. According to an FCC official who spoke with BusinessWeek, the plan could use revenue from airwave auctions to pay existing users to vacate.

“We know there’s a spectrum crunch,” the official reportedly said. “We are just trying to come up with options.”

The introduction of the bandwidth-heavy, always-connected iPhone has placed a strain on the AT&T network in the U.S., where it is the exclusive carrier of Apple’s handset. AT&T will also be the sole stateside 3G provider for the iPad, with a $29.99 unlimited plan available contract-free.

Last October, Julius Genachowski, chairman of the FCC, said devices like the iPhone would require new policies to be enacted because of a coming “spectrum gap.” He said all signs point to there not being enough spectrum available for wireless services in the future.

The iPad is expected to only compound the issue. After Apple introduced the device and its 3G-enabled model that could access the AT&T network in the U.S., the FCC posted on its official blog that the iPad signals even more devices will be taxing the available mobile bandwidth.

“With the iPad pointing to even greater demand for mobile broadband on the horizon, we must ensure that network congestion doesn’t choke off a service that consumers clearly find so appealing or frustrate mobile broadband’s ability to keep us competitive in the global broadband economy,” the FCC wrote.

Genachowski, who has admitted he is an iPhone user and fan, has been a strong proponent of Net neutrality, allowing users to visit sites they please without being discriminated against by broadband providers.

With Genachowski at the helm, the FCC has taken an active role in the wireless market. Under pressure from the government, AT&T agreed to allow Voice over IP calls via its 3G network. It also inquired over the non-acceptance of the Google Voice application in the App Store.

The FCC has also signaled that it wants to increase wireless carrier competition, and increase the availability of exclusive smartphones like the iPhone in rural markets where providers like AT&T do not offer service.

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iPhone, iPad bandwidth strains could lead FCC to pay for airwaves

Bill Gates unimpressed by keyboard-less Apple iPad

By Slash Lane

Published: 08:50 AM EST

iPad hands-on preview

Microsoft founder Bill Gates, a longtime proponent of tablet-style computing and touchscreen devices, has said he is not impressed by what he’s seen of Apple’s iPad.

The multi-billionaire spoke with Brent Schlender of BNET and admitted that while he became envious of the iPhone, the iPad has not elicited the same reaction from him.

“You know, I’m a big believer in touch and digital reading, but I still think that some mixture of voice, the pen and a real keyboard — in other words, a netbook — will be the mainstream on that,” Gates reportedly said.

“So, it’s not like I sit there and feel the same way I did with iPhone where I say, ‘Oh my God, Microsoft didn’t aim high enough.’ It’s a nice reader, but there’s nothing on the iPad I look at and say, ‘Oh, I wish Microsoft had done it.’”

Gates joins a chorus of technology enthusiasts and casual users alike who have said they feel they were let down by Apple’s iPad announcement. One study found that while the number of users interested in buying the device tripled after it was unveiled, the lion’s share have said they will not purchase an iPad.

Gates’ support of tablet-style computers is nothing new It was in 2001 that he and Microsoft introduced the “Tablet PC,” which was predicted to be everyone’s primary computer in just a few years. However, the form-factor and input method failed to catch on.

At the D conference in 2007, Gates and Apple co-founder Steve Jobs sat down together for an interview in which the two tech titans spent some time talking about the future of computing, and where tablet-style devices might fit into the mix.

“I believe in the tablet form factor,” Gates said in 2007. “I think you’ll have voice. I think you’ll have ink. You’ll have some way of having a hardware keyboard and some settings for that. And then you’ll have the device that fits in your pocket, which the whole notion of how much function should you combine in there, you know, there’s navigation computers, there’s media, there’s phone. Technology is letting us put more things in there, but then again, you really want to tune it so people know what they expect.”

While Jobs didn’t embrace the tablet form factor like Gates did, he did say he believed computers were going to become even more mobile, and the very idea of what consumers view as a computer could change dramatically.

“This general purpose device is going to continue to be with us and morph with us, whether it’s a tablet or a notebook or, you know, a big curved desktop that you have at your house or whatever it might be,” Jobs said. “So I think that’ll be something that most people have, at least in this society. In others, maybe not, but certainly in this one.”

Of course, Apple’s latest take on the tablet is much different than the options offered by Microsoft and competitors up until this point, with the multi-touch, multimedia iPad being more akin to an iPod touch than a MacBook. Analysts expect the iPad to sell millions in its first year.

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Bill Gates unimpressed by keyboard-less Apple iPad

February 10, 2010

Facebook Mobile Hits 100 Million Users, Growing Faster Than On Desktops

For years, one of the most popular ways to access Facebook has been from mobile phones. The company has done quite a bit to make this possible, offering everything from SMS messaging functionality to web-based mobile sites and native applications for most smartphone platforms. Today, the company has announced that 100 million Facebook users are tapping into these mobile services, up from 65 million users last September.

Of course, Facebook has grown by over a hundred million members since the last milestone, so this increase isn’t a big surprise. But mobile growth seems to be accelerating even faster than Facebook is acquiring new members — Facebook had 65 million mobile users in September, and less than a week later announced that it had hit 300 million total active users (in other words, around 21.7% of users were using Facebook mobile). Now they have 100 million of 400 million total users tapping into the site from their mobile phones, or around 25%.

Facebook’s post notes that the mobile websites m.facebook.com and touch.facebook.com (which is optimized for smartphones like the iPhone) have been redesigned. And that the site routinely handles text messages from 80 operators across 32 countries worldwide.

Information provided by CrunchBase


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Facebook Mobile Hits 100 Million Users, Growing Faster Than On Desktops

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