iphone blog

March 9, 2010

iPhone 4.0 in June, “Grand Unifying” iPhone 4.1 in September?

iphone_ipad_ipod_touch

Following on Daring Fireball’s suggestion that iPhone 4.0 might bring the Calculator, Clock, Stocks, Weather, and Voice Memo to the iPad, The Loop Insight argues that it might just be iPhone 4.1 instead:

Phone OS 4.0 will include lots of new features, just like you would expect to see from Apple. However, It doesn’t make sense for Apple to unify the two operating systems for 4.0 with the timeline they are working with.

Rather, I expect Apple to release OS 4.1 in September or October. It will not only address issues with the 4.0 release, but also unify the operating systems.

iPhone 4.0 would presumably hit with the 4th generation iPhone (not to be confused with an iPhone 4G for LTE which is likely 2012). For the last two years, new iPhone software has been released as beta at SDK preview events in March while new iPhone hardware has been debuted at WWDC in June. New iPod touch hardware has followed in September, typically with updated software.

If Apple sticks to this pattern, the above does indeed make sense as getting as many users — iPhone, iPad, and iPod touch alike — on the same version of the OS is better for Apple, better for developers, and better for users.

For us, we’ll take it one step at a time and wait for that iPhone 4.0 sneak preview…

iPhone 4.0 in June, “Grand Unifying” iPhone 4.1 in September? is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

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TiPb Apps 4.2 — Box.net for iPhone (Macworld 2010)

Box.net at Macworld 2010

Live from Macworld 2010, Rene and Leanna talk to Sean Lindo, Marketing Manager for Box.net about their iPhone app [Free - iTunes link], integration into QuickOffice, and the power of the cloud.

Watch along after the break and let us know your thoughts!

YouTube link

TiPb Apps 4.2 — Box.net for iPhone (Macworld 2010) is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb – The #1 iPhone, iPad, and iPod touch Blog

DF: iPad Stocks, Calculator, Weather, Clock, Voice Memo Apps Scrapped by Steve Jobs

ipad_dashboard_widgets

Daring Fireball’s John Gruber suggests that bigger, iPad versions of the built-in iPhone Stocks, Calculator, Weather, Clock and Voice Memo were scrapped by Steve Jobs:

It’s not that Apple couldn’t just create bigger versions of these apps and have them run on the iPad. It wasn’t a technical problem, it was a design problem. There were, internally to Apple (of course), versions of these apps (or at least some of them) with upscaled iPad-sized graphics, but otherwise the same UI and layout as the iPhone versions. Ends up that just blowing up iPhone apps to fill the iPad screen looks and feels weird, even if you use higher-resolution graphics so that nothing looks pixelated. So they were scrapped by you-know-who.

Gruber was responding to theories that these apps would instead be offered as App Store downloads, or could be part of some secret widget dashboard implementation. In other words, that it’s a design issue, not a technical issue.

However, new UI that would make the iPad an amazing bedside clock (how’s that for a Lock Screen), or show Stocks with a variety of graphs and related news and data, or weather for several days and cities at once, certainly seems possible for Apple’s UI wizards. Perhaps they simply lacked time to re-do the apps for the already extended April 3 release date?

Perhaps they’ll appear on the iPad in some re-imagined form this summer with OS 4.0, but when the iPad ships next month, there won’t be versions of these apps. At least that’s the story I’ve heard from a few well-informed little birdies.

Speaking of which, any little birdies hear anything about an iPhone 4.0 sneak preview event yet? Or is everyone just focused on getting the iPad out right now?

DF: iPad Stocks, Calculator, Weather, Clock, Voice Memo Apps Scrapped by Steve Jobs is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb – The #1 iPhone, iPad, and iPod touch Blog

Case-Mate Hug protects and charges an iPhone wirelessly

Posted by Rachel King @ 5:33 am

Categories: Accessories, Apple, iPhone 3G, iPhone 3GS

Tags: Apple iPhone, Battery, Wireless, Case-Mate Hug, Smart Phones, Engineering, Wireless And Mobility, Consumer Electronics, Personal Technology, Rachel King

The lithium-ion battery on the iPhone 3GS promises a good amount of talk and Internet usage time on the 3G network at about five hours on a single charge.

But if you have too many cords around your desk or you’re out on the road, you could try getting an extra power-up from the wireless Case-Mate Hug.

The Case-Mate Hug includes an aluminum-shaded, form-fitting iPhone case and a charging pad, where the case is placed to receive power via magnetic strips. Of course, it’s not entirely wireless as the user must connect the charging pad to a standard AC power source.

The eco-aspect of the Hug is that it features “smart charge” technology, meaning that it will only charge the phone’s battery until it’s 100% full, then halting the power transfer from its electric source.

It’s a nice concept, but it certainly wouldn’t work as a full-time case for the iPhone. It’s not terribly bulky (at least not based on the promo video), but I can’t imagine slipping that in my pockets that easily. Maybe just in my coat. It’s also something I wouldn’t want to drop or get damaged, as it costs $100. Not exactly a cheap accessory.

While it seems like a nice way to have an extra charging method without all the tangled wires, it doesn’t seem worth it – not at that price.

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Case-Mate Hug protects and charges an iPhone wirelessly

10 Austin Startups You Should Meet While You’re at SXSW

SXSWSince more than 30,000 people are coming here to Austin for South by Southwest, I figured I’d offer up a list of local companies that members of the digerati should take the time to meet while they’re in town. Austin has a ton of startups, but I tried to highlight the ones doing things that Austinites do well (such as enterprise social media efforts and hardware) as well as those I think are about to break out and become bigger.

A note to those folks following the manufactured Foursquare-Gowalla smackdown: Gowalla is not listed because most people have already met with Josh Williams, Gowalla’s founder, and I wanted to save room for some unknown Austinites.

Case-Mate’s Hug wireless iPhone charging solution shipping now for $100

Filed under: engadget — Tags: , — @ 12:38 pm

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Case-Mate’s Hug wireless iPhone charging solution shipping now for $100

The EFF On The iPhone SDK Agreement: Apple Is A Jealous And Arbitrary Feudal Lord

The Electronic Frontier Foundation (EFF) has given some interest this week to Apple’s iPhone Developer Program License Agreement, the contract that every iPhone/iPad developer must agree upon (after carefully reading it, of course) to be able to make our dear apps. Well, they’re not too happy about it.

To obtain this agreement, which developers are banned from distributing by Apple, they used quite a neat trick. Indeed, thanks to the freedom of information act, they were able to obtain a copy from the NASA after it started launching apps. Here are some of their highlights:

Apple seems to have done a good job protecting itself from the competition. For example, the agreement contains an App Store-only clause, which bans developers from using SDK-developed apps on other platforms:

Section 7.2 makes it clear that any applications developed using Apple’s SDK may only be publicly distributed through the App Store, and that Apple can reject an app for any reason, even if it meets all the formal requirements disclosed by Apple. So if you use the SDK and your app is rejected by Apple, you’re prohibited from distributing it through competing app stores like Cydia or Rock Your Phone.

This probably means that the recent jailbreak conversion of apps like Wififofum violates this contract. Further on, we have recently heard that Palm is on its way to release a system that will let iPhone developers convert their apps to WebOS. Well, that won’t be possible either.

On top of that, Apple limits its liability for anything that could happen to $50. So, whether they reveal the source of a developer’s program or send his list of customers to the competition, all one might get out of it, is $50. Hopefully, it doesn’t come as an iTunes gift card.

Alright, some of these points are indeed a little shady and I understand why the EFF is not too happy about it. I believe however that you can find much worse in the license agreement department.

[via EFF]

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The EFF On The iPhone SDK Agreement: Apple Is A Jealous And Arbitrary Feudal Lord

Foursquare Returns To The App Store

Good news for all of you Foursquare addicts, after a couple days of noticed absence, the Foursquare iPhone app is now back on the App Store.

Here is the story; Last week, Foursquare accidentally released to the App Store a new version of its app before it was totally ready. It was pulled shortly after, unfortunately, many users had already went through the update, and were left stuck with a non-functioning app.

Well, Foursquare 1.6.1 is now back on the store, waiting for the redesigned 1.7 update which should appear in a few days.

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Foursquare Returns To The App Store

Readdle Docs

Filed under: 148apps — Tags: , , , , , , , , , — @ 7:26 am

Developer: Readdle
Price: $4.99
Version Reviewed: 2.1.0

iPhone Integration Rating: 4 out of 5 stars
User Interface Rating: 4.5 out of 5 stars
Utility Rating Rating: 4.5 out of 5 stars

Re-use / Replay Value Rating: 4.5 out of 5 stars

Overall Rating: 4.38 out of 5 stars

Mobile Photo Mar 8, 2010 9 17 49 PMRarely do you find such a versatile, functional app in the App Store. Readdle Docs is pretty much the only document storage/reader app you’ll ever need—the viewer is clean and functional, grabbing documents from a variety of sources is easy, and you can’t beat the interface or the vast array of features. Readers take note: if you ever need to handle documents on your iPhone, Readdle Docs is the reigning champ.

Importing Your Files
The first step with any file management app, importing files can be a headache depending on the range of choices available. With Readdle, you’ve got a lot of options. You can import files from a MobileMe iDisk account (either yours, or a public one), Google Docs, Dropbox , Box.net, or filesanywhere. Readdle also gives you a free 512 MB online storage account with your purchase of the app. Files can be downloaded from any of these sources, or you can connect your iPod as a wireless drive and transfer files straight from your computer. You can also use the built-in browser to download files from the web. It’s all quick and easy. No complaints here!

File Types
Readdle supports PDFs, Microsoft Office, and Apple iWork file types, as well as image files. Again, pretty much what you’d expect; if you need a non-supported document format, just print it out as a PDF. (I recommend the free doPDF utility.)

Mobile Photo Mar 8, 2010 9 17 36 PMThe Viewer
This is where Readdle really shines. I’ve tested the viewer fairly rigorously—I’ve read three novels on it so far—and it performs consistently and well. One tap brings up the interface, which otherwise stays invisible and out of your way. Here, you have the option to lock the screen orientation (a godsend!), add or jump to a bookmark, scroll through, or—if it’s a plain .txt file—make changes to the text. The reader handles large files fairly well. From time to time the app would freeze for a second or two, but scrolling through my ebooks was mostly a pleasant experience. The “BookReader settings” aren’t as varied as you’ll find in other, more specialized apps (there’s no inverting font and background colors, for example) but you can still change the font and its size. All formatting was perfectly preserved, and I really can’t fault the viewer for anything except the occasional lag.

It’s All About the Details
All the nice touches are here, too; for example, the app automatically opens to the last document and close to where you stopped. Many of the awesome features aren’t immediately obvious. For example, you can forward any email with attachments to a special address and have those attachments show up in your Readdle storage account. You can password-protect your files, and save entire webpages for offline reading. The interface is easy on the eyes, even if the icons don’t quite look native. Readdle is a mature app, and it shows.

Overall
I’ve used numerous document viewers on my iPod, but none of them are quite perfect. Readdle isn’t flawless, but it’s so incredibly close that I can’t imagine using anything else. For me, the Dropbox integration seals it as an amazingly easy method of keeping all my documents close at hand; your mileage may vary depending on what sorts of files you need to carry and how large they are. Still, if you ever need a document viewer or file manager app, Readdle is my number-one recommendation. It’s a complete, complex workhorse of an app with a broad feature list, good performance, and a solid interface. What more do you want? For $4.99, Readdle Docs is an easy recommendation.

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Readdle Docs

Never Ending Goldrush: Doodle Jump for iPhone Smashes Through 3 Million Sales

Doodle Jump for the iPhone is something like a developer’s fairy tale: two brothers set out to make a game using only the talents they’ve got at hand, and end up striking gold. They keep pushing out minor updates, and the game just keeps selling.

Tomorrow morning, Lima Sky will be announcing that Doodle Jump has just surpassed 3 million sales — a feat, they claim, is a first for any Indie development house. If it seems like we were just writing about Doodle Jump surpassing the 1 million download mark, it’s because we were; that last landmark only just came in mid-December of last year. Less than 3 months later, Lima Sky has managed to triple an already impressive haul.

At 99 cents a pop, this game has pulled in at least $2.97 million in revenue since it launched in March of 2009. Given that Apple takes 30% of all sales revenue, that works out to about $891,000 for the folks in Cupertino, and $2.08 million for the two brothers behind Lima Sky. A million bucks per year (per person) from a single iPhone game? Not too bad, guys.


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Never Ending Goldrush: Doodle Jump for iPhone Smashes Through 3 Million Sales

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