Posted by on September 3, 2010 ·
By Josh Ong
Published: 10:35 PM EST
Apple has posted an iPad software update page on its website with details of the forthcoming iOS 4.2.
The page, which went live Thursday, offers a preliminary look at some of the “100+ new features and innovations” for “the world’s most advanced mobile operating system.” The update is coming in November to iPad, [...]
Posted by on September 2, 2010 ·
By Neil Hughes
Published: 05:25 PM EST
When iOS 4.1 ships next week, iPhone and iPod touch users will have a new feature that allows for better photos in bright lighting: High Dynamic Range. AppleInsider offers a first look at the new technology built right in to the iOS Camera application.
HDR photos allow for superior pictures in daylight or other bright settings. Particularly [...]
Posted by on September 2, 2010 ·
We’d already heard whispers that Apple had to yank Facebook Connect integration from its new Ping music network because the connection was being denied by Facebook, and now Kara Swisher at All Things D is confirming it — and she’s saying Facebook shut down access on purpose after Apple used the find-your-friends API without permission. Juicy! Here’s the deal: Facebook’s [...]
Posted by on September 2, 2010 ·
We just got to handle the Folio 100, after witnessing it bolted to a wall earlier, and we have to admit that it’s lighter and thinner than it looks at first glance. Unfortunately, it still feels pretty cheap, and we’re not sure how much we trust ourselves one-handing something this large and fragile seeming. Our brief glimpse of Toshiba’s custom skin on here was most depressing [...]
Posted by on September 2, 2010 ·
Looks like options for iOS gamers are only expanding. Not only has Apple just announced the new Game Center, but Aurora Feint has just announced that its OpenFeint social network will soon enable interconnectivity between iOS and Android. The service, called OpenFeint PlayTime, will allow multiplayer gameplay between both platforms — in addition to matchmaking, game servers, and real-time [...]