iphone blog

March 8, 2010

Steve Ballmer praises Apple for creation of iPhone App Store

By Slash Lane

Published: 03:45 PM EST

Microsoft chief Steve Ballmer recently had positive words about Apple’s success with the iPhone and its App Store, adding fuel to rumors of a potential alignment between Apple and Microsoft to bring Bing search to the iPhone.

“Apple’s done a very nice job that allows people to monetize and commercialize their intellectual property,” Ballmer reportedly said last week in a speech at the University of Washington’s computer science building.

Brier Dudley, columnist for The Seattle Times, become stagnant while the iPhone has seen tremendous growth.

Rumors and speculation about Apple’s alleged negotiations with Microsoft for Bing search come as many have perceived a growing rivalry between Apple and Google. Last summer, Google CEO Eric Schmidt resigned from the Apple Board of Directors as an investigation from the U.S. Federal Trade Commission was looking into the connections between the two companies.

Schmidt’s move was seen as necessary as Google and Apple now compete in numerous markets in the technology sector: Google’s Android mobile operating system competes with Apple’s iPhone; both companies recently made large mobile advertising related purchases; Google’s forthcoming Chrome OS will see the company enter the desktop computing space; and the Chrome browser competes with Apple’s Safari.

The most public dispute between Apple and Google came last summer, when the Google Voice application was not accepted into the iPhone App Store. The two companies shared barbs with Google alleging the software was outright rejected for use on the iPhone, while Apple said it remained under review and consideration.

Microsoft also hopes to fight its way back in the phone market later this year when it plans to release Windows Phone 7 Series, a new multi-touch capable mobile operating system designed to compete with modern smartphones like the iPhone and handsets powered by Google’s Android mobile operating system. Devices that run Windows Phone 7 Series will feature a dedicated button for Bing search.

Read the original post:
Steve Ballmer praises Apple for creation of iPhone App Store

Valve, Apple worked closely to bring Steam natively to Mac

By Neil Hughes

Published: 01:50 PM EST

In anticipation of Monday’s official announcement regarding Steam for Mac, AppleInsider spoke with John Cook, director of Steam development at Valve, about the process of porting the online gaming system to the Mac, and the role Apple played in its development.

Valve revealed that it would bring its games powered by the Source engine to the Mac, including Half-Life 2, Left 4 Dead 2 and Team Fortress 2. Steam users who own games for the PC will be able to download and play the same games available on the Mac for free, and the new “Steam Play” feature will allow gamers on both Windows and Mac OS X to play online, with or against each other, regardless of their system.

Cook divulged further details on the forthcoming release of Steam for Mac in the Q&A, which follows in its entirety:

Can you share anything regarding timeframe for release, pricing of games, or performance requirements?

Cook: The Steam client and native implementations of our games will ship in April. We expect a number of third parties will release their games at the same time. Each game will have its own performance requirements in terms of CPUs, memory, and graphics and we expect they will be comparable to running on Windows. The Steam client itself is very lightweight.

The first game from Valve that will ship simultaneously on the Mac will be Portal 2 this holiday season. Our future games will ship simultaneously on the Mac.

Will existing Steam users have to re-purchase games for the Mac if they already own them for PC?

Cook: We are using a featured called “Steam Play” which will allow Mac gamers to play against PC gamers and — for our games and any of our partners who are interested in using the feature — be able to obtain any game they purchase on either system without the need to purchase two copies. So, for example, if you already own Left 4 Dead 2 on the PC you won’t need to purchase it again for the Mac.

Have you been working with Apple, or received any help from them?

Cook: Yes, we’ve been working with them a bunch as we get more acquainted with their platform. They’ve been a great partner so far and we look forward to growing our relationship with them over time.

New Steam UI

What prompted the decision to support the Mac after Valve has for years been outspoken about its frustration with Apple?

Cook: As an industry we are going through a transition of entertainment as a product to entertainment as a service. This places a bunch of requirements on the platforms – specifically being an open, high-quality Internet client. The recent announcement of Portal 2 that was done in cooperation with the Steam community is a good example of that. The Mac is a very attractive platform for entertainment as a service.

Any projections on what percentage of sales the Mac could represent?

Cook: OVER 1 MILLION DOLLARS! Our projections for Steam sales on the PC were horribly wrong. So, we’ll just work diligently, skip the predictions (and embarrassment of guessing incorrectly), and see what happens. One thing for certain is that the Mac market will be a lot less of a mystery to the game industry as we add Mac hardware statistics to our ongoing hardware survey (store.steampowered.com/hwsurvey/).

What do you think of Apple’s choice of graphics hardware? How well does the company keep up with the latest graphics technology for games?

Cook: As we have extended Source, our game engine, to support OpenGL, we have been working with Apple and the GPU suppliers to make sure we take full advantage of their capabilities. We have also been giving them feedback on opportunities to extend OpenGL to better support our games as well as the third party games that will be coming. The hardware itself is very familiar to us. Obviously gamers and game developers want the absolute fastest graphics hardware and CPUs, which is why game machines have the highest ASP of any category.

Have the iPad or iPhone played any role in your decision to embrace the Mac? Any plans to release titles for those platforms?

Cook: Right now we’re focused on the Mac desktop and notebook platforms.

For more, see AppleInsider’s additional coverage:

Magazine confirms Steam gaming platform coming to Mac in May
Valve launches teaser campaign for new Mac version of Steam
Valve’s Steam gaming system may be headed to the Mac

Valve Steam Mac Ads

Original post:
Valve, Apple worked closely to bring Steam natively to Mac

Apple axes iPhone apps that simply reproduce Web content

By Katie Marsal

Published: 01:10 PM EST

Following reports that Apple began rejecting App Store software with “minimum user functionality,” the iPhone maker has now set its sights on applications that employ a “cookie cutter” formula.

As detailed by TechCrunch, Apple has recently started cracking down on submissions to the App Store that are just “basic applications.” These apps are “little more than RSS feeds or glorified business cards.”

“In short, Apple doesn’t want people using native applications for things that a basic web app could accomplish,” the report said.

The issue has primarily been with iPhone applications built with “templates” that are available from a number of software generating services. Medialets CEO Eric Litman said the change in policy plays into Apple’s desire to control the user experience.

“Apple wants iPhone apps to be superior to Web experiences because they are extremely sticky and drive people specifically to buy the iPhone over competing smartphone platforms,” Litman said. “Apps that are too simple or largely indistinguishable from the Web, other apps or particularly other apps on other platforms send the message to end users that the iPhone app ecosystem might not be particularly special.”

But the report noted that Apple has also worked with developers like Appmakr, which helped to make content from The Atlantic available as an application, to add features like in-app purchases, instant notifications, offline access and more.

It’s yet another change in policy for Apple regarding the App Store. Last week, some developers said the company began removing applications the Cupertino, Calif., handset maker felt provided “minimum user functionality,” such as one that simply quacked like a duck.

Apple also removed software it felt contained content that was “overtly sexual,” resulting in a purge of more than 5,000 applications from the App Store.

In addition, a number of Wi-Fi scanners were also recently removed from the App Store, though they allegedly relied on unpublished APIs within the iPhone OS software development kit, breaking the terms set forth by Apple for developers.

Read more:
Apple axes iPhone apps that simply reproduce Web content

Magazine confirms Steam gaming platform coming to Mac in May

By Katie Marsal

Published: 11:05 AM EST

Steam, the PC gaming platform from Valve Software, will be coming to Mac systems in May, while one of the company’s most anticipated forthcoming titles, Portal 2, will also be available for Apple machines in the fall.

According to TUAW, the April 2010 edition of GameInformer magazine reveals that Valve intends to start a beta of Steam for Mac in the spring, while a full release of the program has been “targeted for May.”

In addition, the article revealed that Windows users who already have a Steam account will be able to re-download games using their existing keys on the Mac. If true, that means PC users could easily migrate to the Mac and play their favorite Valve games — including Half-Life 2, Team Fortress 2 and Left 4 Dead 2 — without having to buy them again for a new platform.

Steam is a cloud-based service that integrates game purchasing and a friend system in one all-encompassing application. By logging in to a Steam account, users can currently download the games they have purchased to any Windows-based computer. But in the future, it would seem, that functionality will be cross-platform, for both Mac and PC.

Last week, Valve began a teaser campaign for the coming release of Steam for Mac. The images released paid homage to Apple’s iconic “1984″ TV ad, the “Think Different” campaign, the “Get a Mac” campaign and more. Prior to that, users discovered Mac OS X specific files hidden in the latest beta version of Steam for Windows.

In 2007, Valve co-founder Gabe Newell said that there was “no evidence” that Apple had interest in helping developers to bring their games to the Mac. He also noted that he believes the lack of support for games has held Apple back in the consumer space.

But Apple has found great success with games on the iPhone, even making an impact on major players in the portable space like Nintendo. With more than 140,000 applications available for the App Store, a significant number of them are games for the iPhone and iPod touch.

Portal 2

Valve’s support for the Mac will also reportedly be extended to new titles, as GameInformer’s preview of the anticipated game “Portal 2″ notes that the title will be available for the Mac, as well as PC and Xbox 360. The first-person puzzle game, developed and published by Valve, will support one or two players. It is slated for release this fall.

Read the original post:
Magazine confirms Steam gaming platform coming to Mac in May

Apple posts surprise ad for iPad during the Oscars

By Prince McLean

Published: 11:00 PM EST

Apple captured the attention of movie buffs and the entire film industry by publishing a new teaser commercial for the iPad during the Academy Awards presentation Sunday evening.

The new 30 second spot, backed by The Blue Van’s catchy tune “There Goes My Love,” races through a variety of iPad features.

It quickly demonstrates browsing through photo albums with finger gestures, then shows how to download ebooks from the new iBook Store and using the new full screen versions of Mobile Safari and Apple’s Maps application based on Google’s Map service (below).

It also highlights the expanded version of the iPhone OS’ email app, iTunes media playback featuring the movie “Star Trek,” and a subtle mention of page layout and word processing within Apple’s multitouch version of iWork’s Pages app.

iPad Ad

The fast-paced new ad then flashes through a rapid sequence of other apps including Maps and iTunes album playback to finish with the iPad’s April 3 launch date.

The ad is available on Apple’s website, but has not yet been added to the company’s YouTube channel.

Continued here:
Apple posts surprise ad for iPad during the Oscars

March 6, 2010

Reader: Steve Jobs says no tethering between iPad and iPhone

By Prince McLean

Published: 10:00 PM EST

Steve Jobs appears to have fired off a tersely worded email reply to a user in Sweden who asked whether the WiFi-only iPad could be tethered to the iPhone: “No.”

Jezper Söderlund of the Swedish website Slashat.se reports that he sent Apple’s chief executive an email identifying himself as an Apple customer before adding, “I’m also awaiting the release of the iPad. However, I have one question: Will the wifi-only version somehow support tethering thru my iPhone?”

The full email headers Söderlund forwarded to AppleInsider appear to indicate that Jobs sent his one word reply at 8:30 AM from his iPhone.

Whether one can tether

Apple currently supports Bluetooth and USB (but not WiFi) tethering to share an iPhone’s 3G mobile signal with another computer in iPhone 3.x software. However, enabling the feature requires approval from the carrier.

AT&T does not allow iPhone tethering in the US, nor do some other iPhone carriers in other regions. Well over a year ago in late 2008, AT&T executive Ralph De La Vega said that iPhone tethering was coming “soon.”

Apple introduced the technical capacity to tether with the iPhone 3.0 firmware in mid 2009, but AT&T failed to deliver any progress in approving an iPhone tethering plan for its subscribers throughout 2009, and has yet to even provide an update on when that will happen.

Tethering the iPad to an iPhone

In order to use iPhone tethering from a Mac or PC, the computer must be able to connect to the iPhone via USB or Bluetooth, and must support a network connection over that interface.

While the iPad includes Bluetooth hardware, it is not yet known if it will support a network uplink connection over Bluetooth (known as a “Wireless iAP”). The iPhone OS does not currently enable this as a feature so it is doubtful the iPad will, particularly given Jobs flat out “no” answer to tethering. Bluetooth support in iPhone OS devices is also limited in many other respects.

Being able to access an iAP within the iPhone OS (a “reverse tether”) would allow iPhone, iPod touch, and iPad users to connect to and share an iPhone or computer’s Internet access via Bluetooth, rather than only over a mobile EDGE/3G network or over WiFi hotspot. That’s not currently possible.

The iPhone OS also offers no support for “reverse tethering” over USB, shutting down the other avenue for connecting an iPad to an iPhone with tethering enabled. The iPhone OS also does not support acting as a gateway to share its mobile Internet access over WiFi to other computers, even though iPhone OS devices can all access any WiFi hotspot.

Apple has made no comments about the iPad’s ability to tether its 3G access (allowing a computer to share the iPad’s mobile access data plan), likely because it is not intended to do so. The data plan on the iPad is priced so much lower than most general purpose 3G dongle plans that it appears clear that AT&T does not expect users to be sharing it for general use from other computers.

The rest is here:
Reader: Steve Jobs says no tethering between iPad and iPhone

Transparent House creates "Anatomy of Apple Design" iPad tribute

By Prince McLean

Published: 07:00 PM EST

San Francisco 3D design and visualization studio Transparent House has created a visualization entitled “Anatomy of Apple Design” as a tribute 34 years of Apple design, starting from the Apple I and leading up to the new iPad.

The studio used Autodesk 3ds Max and Chaos Group V-Ray to develop two minute video, which took around ten days to finish as a completely artificial but photorealistic rendering.

The video jumps from the 1976 Apple I to the original 1985 Macintosh, skipping the company’s breadwinning Apple II series and its first significant flop, the Apple III.

It presents the 1989 Macintosh Portable, 1991 PowerBook, and 1993 Newton Message Pad, skipping generations of desktop Macs (including the iconic iMacs and the elegant but slow selling Cube) to highlight the clamshell 1999 iBook and white 2006 MacBook, but not the Titanium PowerBook nor other pro notebooks.

The visualization highlights the 2007 iPhone and the new iPad, but skips the iPod line and other current products such as Apple TV.

“We wanted to show the products in Apple history that in our opinion were best related to the nature of the iPad,” the group explains on its Vimeo page. “There were also time limitations – we just couldn’t get every product in.” Direct link to YouTube.

Here is the original post:
Transparent House creates "Anatomy of Apple Design" iPad tribute

March 5, 2010

Apple discounts Mac Developer Program subscription to $99

By AppleInsider Staff

Published: 03:40 PM EST

Apple this week slashed hundreds — and in some cases thousands — of dollars from the cost of its Mac Developer Program annual subscription, which now carries a flat fee of $99 per year.

Previously, developers had to pay between $499 for the “Select” tier and $3,499 for the “Premier” categorization. The newly revamped Mac Developer Program is modeled after Apple’s wildly successful iPhone Developer program, and offers technical resources, support and more.

Developers who subscribe receive pre-release versions of forthcoming software for Mac OS X, including the operating system itself.

“Receiving pre-release Mac OS X software is an exclusive benefit for all Mac Developer Program members,” the official developer site reads, “and allows developers to begin incorporating the latest technologies into their development process, test for compatibility, and report bugs.”

Subscribers also gain access to the Apple Developer Forums, where they can discuss development topics with Mac developers and Apple engineers. The program also offers exclusive development videos from Apple engineers and experts.

Xcode tools are still available as a free download, but access to pre-release software and Apple’s technical support are available only with the $99 annual subscription.

Developer

With more than 140,000 applications available for download on the iPhone App Store, developers have embraced Apple’s mobile platform with the iPhone OS. The coming release of the iPad, based on the iPhone OS, has generated even more interest in the mobile operating system.

With so many developers finding success on the iPhone, Apple is undoubtedly looking to court more developers to write for the Mac platform. At $99, the Mac Developer Program carries the same annual price as the iPhone Developer Program.

View post:
Apple discounts Mac Developer Program subscription to $99

Interest in Amazon Kindle wanes after Apple iPad unveiling

By Katie Marsal

Published: 12:20 PM EST

While most who currently own an e-reader have a Kindle from Amazon, a new survey found that a majority of consumers who intend to buy an e-reader in the near future will opt instead for the Apple iPad.

ChangeWave recently conducted a survey of 3,171 consumers the week after Apple announced the iPad, and the results suggest that the forthcoming device is poised to make a huge splash in the e-reader market.

“In particular, while a handful of e-Reader manufacturers — most prominently Amazon — clearly have a major head start,” ChangeWave said, “the survey findings show the iPad is poised to profoundly shake up this market.”

Among those who plan to purchase an e-reader in the next 90 days, 40 percent said they will buy the Apple iPad. That’s well ahead of the 28 percent who will opt for an Amazon Kindle, 6 percent for the Barnes & Noble Nook and 1 percent for a Sony Reader.

That would be a major change for the Kindle, which is currently the far-and-away market leader. The ChangeWave survey found that 68 percent of respondents who already own an e-reader have the Kindle, while just 10 percent have a Sony Reader.

“While the iPad launch is likely to strengthen overall e-Reader demand, the survey suggests Amazon and its competitors could well find themselves relegated to playing catch-up within just a few quarters if they don’t preemptively move quickly to upgrade their own e-Reader products,” the analysis firm surmised.

ChangeWave 1

In addition, among those who already own an e-reader, 27 percent said they would have bought an iPad if it were available at the time. Most — 45 percent — said they are content with their purchase, while 30 percent said they are unsure.

ChangeWave 2

A portion of the same survey was revealed last month by RBC Capital Markets analyst Mike Abramsky. Those findings showed that 13 percent of respondents are likely to purchase Apple’s forthcoming iPad, which is a number larger than the 9 percent who planned to buy an iPhone before its launch in 2007.

One of the strongest assets for the iPad is its $499 starting price. While 28 percent of respondents in 2007 said the iPhone was too expensive, only 8 percent in 2010 said they would not buy the iPad based on its price. In addition, while 19 percent said they are interested in the $499, 16GB model, another 19 percent said they would opt for the high-end, $829, 64GB model with 3G.

Working against the iPad, in the eyes of respondents: lack of a camera, no support for Adobe Flash, and no multitasking. Most consumers also said they will use the iPad for a variety of functions, suggesting it will serve more as a netbook than an e-reader.

The study also found the iPad will also have an effect on sales of other Mac products: 25 percent of respondents said they will delay planned purchases of one or more Apple products due to the iPad. MacBook purchases will be delayed by 9 percent of respondents, while 10 percent were prospective iPhone buyers that will now postpone their purchase.

Apple on Friday announced that the Wi-Fi-only iPad will be available for purchase in the U.S. on April 3, and the company will begin taking reorders on March 12. The 3G-capable model is expected to arrive stateside at the end of April, and overseas markets will receive both the Wi-Fi and 3G models at the end of the month as well.

Original post:
Interest in Amazon Kindle wanes after Apple iPad unveiling

Apple iPad to arrive in U.S. on April 3, preorders begin March 12

By AppleInsider Staff

Published: 08:35 AM EST

Apple has announced that its long-awaited iPad will be available for purchase for consumers starting on Saturday, April 3, while pre-orders for the multi-touch device will begin on March 12.

While the Wi-Fi model will be the only available at first, the 3G-capable iPad is expected to arrive in late April. In addition, all versions of the hardware will be available in the U.K., Canada, France, Germany, Australia, Italy, Japan, Span and Switzerland in late April.

Preorders for the iPad will begin on March 12, with both the Wi-Fi and 3G models available for reserve from apple.com. The Wi-Fi model will be available in-store as well on Saturday, April 3. That date is just a few days later than the 60-day launch window Apple announced at the device’s unveiling in late January.

“iPad is something completely new,” said Apple CEO Steve Jobs. “We’re excited for customers to get their hands on this magical and revolutionary product and connect with their apps and content in a more intimate, intuitive and fun way than ever before.”

A pair of recent rumors have suggested that the initial availability of the iPad could be limited. However, while the launch shipments could be restricted, reports have suggested that supply constraints will not last long.

Friday’s announcement from Apple also disproves a rumor of an earlier launch date, which also brings into question the report’s claims that Apple store employees would receive training on March 10, and TV commercials for the iPad would begin to air on March 15. The inaccurate report came from The Examiner.

Analyst predictions for first-year iPad sales are varied, with Wall Street forecasting between one million and five million shipments. The market for the iPad is expected to grow as developers find new, unique uses for the device through the App Store.

Starting at $499 for 16GB of storage, the iPad lets users browse the web, read and send email, enjoy and share photos, watch videos, listen to music, play games, read ebooks and much more. The iPad is 0.5 inches thick and weighs 1.5 pounds, making it thinner and lighter than any laptop or netbook. It also delivers battery life of up to 10 hours.

iPad

Apple said the iPad’s multi-touch interface makes surfing the web an entirely new experience, dramatically more interactive and intimate than on a computer. Users can read and send email on iPad’s large screen and almost full-size “soft” keyboard or import photos from a Mac, PC or digital camera, see them organized as albums, and enjoy and share them using iPad’s slideshows. iPad makes it easy to watch movies, TV shows and YouTube, all in HD, or flip through the pages of an e-book you downloaded from Apple’s new iBookstore while listening to your music collection.

The App Store on iPad lets users wirelessly browse, buy and download new apps from the world’s largest app store. iPad includes 12 new innovative apps designed especially for iPad and will run almost all of the more than 150,000 apps on the App Store, including apps already purchased for the iPhone or iPod touch.

iPad

The new iBooks app for iPad includes Apple’s new iBookstore, the best way to browse, buy and read books on a mobile product. The iBookstore will feature books from the New York Times Best Seller list from both major and independent publishers, including Hachette Book Group, HarperCollins Publishers, Macmillan Publishers, Penguin Group and Simon & Schuster.

iPad

The iTunes Store gives iPad users access to the world’s most popular online music, TV and movie store with a catalog of over 12 million songs, over 55,000 TV episodes and over 8,500 films including over 2,500 in stunning high definition. All the apps and content you download on iPad from the App Store, iTunes Store and iBookstore will be automatically synced to your iTunes library the next time you connect with your computer.

iPad

Read the original post:
Apple iPad to arrive in U.S. on April 3, preorders begin March 12

Older Posts »

Powered by WordPress